# Prize distribution

<div align="left"><figure><img src="/files/Zp0gh4YV4aDpbNIgSlPA" alt=""><figcaption><p>Prize distribution</p></figcaption></figure> <figure><img src="/files/F1Zn702GF9d5pRCsuADm" alt=""><figcaption><p>Prize distribution (Continuation)</p></figcaption></figure></div>

We won't delve into the distribution calculations (it's not the scope of this document), but we'll summarize how it works:

Basically we divide the total prize pool in 3 groups. Assuming the total prize pool is P, we organize the group as follows:

* Group 1 = 50% of P
* Group 2 = 30% of P
* Group 3 = 20% of P

These percentages are not static and we may change them depending on the tournament.

After the groups division, we apply a Geometric Progression in order to generate the places paid. Each group has a different progression ratio (e.g. Group 1 ratio = 1.3, Group 2 ratio = 1.1, Group 3 ratio = 1.05). We believe this way we make a fair distribution.


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